2025¶
10/22/2025¶
This is a major update incorporating 2.5+ years of code changes and a rewritten VegasEQ all at once.¶
Please report any potential issues to the appropriate channels in the Discord
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General Changes¶
- Over 2.5 years of source changes to optimize performance, gameplay and all aspects to be more accurate and provide a better gaming experience.
- BIG BAGS are here! Visit Klev Poxwell at The Hub to buy your banker bags - Note: Banker bags can only be used in The Plane of Knowledge.
- First Anniversary Bag is now 20 slots.
- Santa's Bag is now 14 slots.
- There will potentially be other ways to acquire large (more than 10 slot) bags in the near future.
- Buff level restrictions will be in place again.
- IP limit is removed in The Plane of Knowledge.
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Combat¶
- Sinister Strikes AA will add a larger benefit.
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Trade¶
- On lore conflicts during a trade, the conflicting item will be linked in the message.
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Bot General¶
- Bots are much more performance and will result in less lag and DCs/lockups/crashing with large raid forces.
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Commands¶
#gearscoreand#shardscoreare now#getgearscoreand#getshardscore.
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Bot Commands¶
- Many commands have been rewritten, consolidated or added. Use
^help/^?or visit Bot Commands for a full list with descriptions.- Use
^botsettingsfor a summarized list of commands to customize your bots. Aliases:^bs/^settings
- Use
- Most commands now have a
helpoption with a description window containing example uses.- IE
^cast help,^spelldelays help,^setassistee help, etc.
- IE
^enforcespellsettingshad the alias^enforceadded.^itemusenow has more filtering capabilities. Alias:^iu^stanceallows switching between different stances for bots to allow different combat/spell behaviors and any customizations made will save to that stance.^defaultsettingssupports resetting various aspects or individual categories.^copysettingsallows you to copy from other bots or specific settings/categories.^classracelistwill display a pop up of different Race/Class IDs and Names.- List spell types by name with
^spelltypenamesor by ID with^spelltypeids. ^castwill allow you to force cast any type of spell type, spell or activated AA the bot has.- All commanded spell like
^mez,^rez,^lev,,^movementspeed, etc. now fall under the^castcommand and use actual spell lists instead of hard-coded formula checks that weren't always accurate. - Use
^cast helpfor examples and a description of its use. - Use
^cast spellid <spell id>to tell bots to cast a specific spell they have - IE to cast Supernova, you would do^cast spellid 733 - Use
^cast aa <aa id>to tell bots to activate an ability they have - A list of Bot AAs and their IDs can be found at Bot AAs.
- All commanded spell like
^bottogglerangedhas replaced^bottogglearcher.^distancerangedhas replaced^casterrange.^departhas replaced both^circleand^teleportcommands.^blockedbuffs/^blockedpetbuffs- Allows you to specify beneficial buffs that will be blocked on a bot or their pet by spellID.^discipline/^disc- Allows you to activate any disc a bot has in their spell list by supplying the spell ID or using aggressive/defensive (^aggressive/^defensivehave been removed, use^disc defensive/^disc aggressive). Use^discipline helpfor more details.- Use Allaclone to find discipline spell IDs. IE to use
Tome of Resistant Discipline, the spell is Resistant Discipline which is Spell ID 4585 so you would do,
^disc 4585.
- Use Allaclone to find discipline spell IDs. IE to use
Tome of Resistant Discipline, the spell is Resistant Discipline which is Spell ID 4585 so you would do,
- You can now use
^setassisteeto allow your bot to assist someone in your group or raid other than just yourself. Bots will always assist yourself first if you get into combat.
- Many commands have been rewritten, consolidated or added. Use
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Bot Combat¶
- Combat code rewritten to be more performant and smarter in combat.
- Bot combat is now in line with clients as far as skills go, double, triple, extra attacks, defense, etc.; factoring in AA/Item/Spell bonuses.
- Bots will no longer spam you if they don't have a weapon to backstab. They will only announce once per engagement.
- Rogue and Monk bots will attempt to FD/Evade on aggro if
^spellholds escapesis not enabled. - Bots will assist group/raid main assists if they are set. If you don't want them to do this when grouped or in a raid,
^setassisteeyourself. - Special Abilities (kicks, bashes, etc) will accurately reflect a player's best abilities for their level/class/race/weapon setup.
- Decide when or if a bot will sit to med/heal when engaged in combat. (
^sitincombat/^sithppercent/^sitmanapercent) - Bots can now be stunned, feared, knocked back, gravity fluxed, etc.
- Bots set to ranged attack will properly show their weapons when spawned.
- Ammo stack sizes now require exact when given to a bot. IE, needs to be 100, not a stack of 1000 to prevent 900 potentially getting eaten.
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Bot Spells¶
- Spell logic completely rewritten to be more performant and intelligent.
- You can now control virtually every aspect of a bot's spell logic and classes are preconfigured to defaults based on their
^stance.- Delay between casts of a spell type. (
^spelldelays) - This combines all^nukedelay,^slowdelay,^dotdelay, etc. commands. - Holding to prevent/allow casting certain spell types. (
^spellholds) - This combines all^holdnukes,^holdslows,^holddots, etc. commands. - Control what target HP ranges they will cast a type of spell in. (
^spellminthresholds/^spellmaxthresholds) - This combines all^nukeminthreshold/^nukethreshold,^slowminthreshold/^slowthreshold,^dotminthreshold/^dotthreshold, etc. commands. - When they will start/stop casting a spell type based off their own HP/Mana ratios. (
^spellminhppct/^spellmaxhppct/^spellminmanapct/^spellmaxmanapct) - What type of resist value thresholds a detrimental type of spell will be cast at. (
^spellresistlimits) - Control whether spell types will check to see if they'll pull top aggro or not to cast. (
^spellaggrochecks) - Control the order of spell types cast based off when they're idle/out-of-combat, engaged in combat or pursuing a feared/fleeing target. (
^spellidlepriority/^spellengagedpriority/^spellidlepriority) - The friendly/enemy counts required to trigger specific Group/AE spell types. (
^spelltargetcount) - Decide whether or not bots will announce their casting of certain spell types. (
^spellannouncecasts)
- Delay between casts of a spell type. (
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CharBrowser¶